Support cards can be trained to raise stats. Please check the in-game gacha info for the actual rates per card. The actual rate per card will actually be lower. Note that this is the general gacha chances per each rarity, further divided between produce and support cards. Here are the overall rates for the gacha. Paid Feather Jewels must be spent on the platform where they were purchased. Paid Feather Jewels, on the other hand must be bought, either through credit card or via Google Play/App Store. Certain promos and real life events can also give out codes that can give away free jewels. Livestreams also usually give out free jewels. Events usually give out up to 500 feather jewels which can be obtained either by trading event points at the event points shop for scenario and fes events, or from pulling crystals from a box during produce events. True Ends for P-SRs can give out 3000 feather jewels, while True Ends for P-SSRs can give out 6000 feather jewels. In particular, achieving true ends for P-SSRs and P-SRs can net you a huge amount of feather jewels. Also, doing regular/special missions can give you jewels as well. If you did dailies everyday, and completed weeklies during the week, you can get up to 3700 jewels per week. Doing all daily missions will give out 300 jewels, while doing all weekly missions will give out 1600 jewels. Free Feather jewels can be obtained in many ways: When pulling ten cards, the tenth card is a guaranteed SR card. The player can use Feather Jewels or enza points to pull - pulling once costs 300, and pulling 10 times costs 3,000. The game features a gacha system which can be used to get new idols. With these cards, it is possible to form units and compete in "Fes". When production is finished, a Fes card is created. In a general approach of the game, the player organizes idol units with produce and support idol cards,Īnd trains the set idol in the produce part of the game. Different options will lead to different intimacy levels with an idol, eventually affecting the idol's tension level. The main gameplay includes lessons, auditions, and a story with visual novel elements. The game has a system similar to THE console games. SHHis, a seventh unit, was added for the third anniversary of the game. Throughout recent years, the game has also seen additional units: the first anniversary of Shiny Colors adds Straylight, with noctchill being added for the second anniversary. When the game was first launched, the first four units were illumination STARS, L'Antica, ALSTROEMERIA and Houkago Climax Girls. In Shiny Colors, the player takes the role of a producer at 283 Production and manages a number of idols from different units.
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