Note: Observer: System Redux was reviewed on Xbox Series X. This dark sci-fi noir game (still starring the late, great Rutger Hauer) continues to capture the imagination as you trek your way through the mystery of your son's death. I enjoyed the additional content and graphical overhaul, neon lights, and all. The oversaturation of neon lights is a bit much, but otherwise, the game is still the same great product I played a few years back. Observer: System Redux remains a solid experience, but with more content and much better visuals. The additions still carry the overall creepy tone of the game and are quite fun. The enemy AI during the stealth sections have been improved, and the neural interrogations feel much better and have been slightly shortened. The core gameplay experience stays the same, however, there are plenty of tweaks and improvements that have been made. There's even a secret tribute to Rutger Hauer tucked away in the game, which I won't spoil. There's expanded narrative content through new side cases for you to complete as you make your way through. The same goes for most other things I was trying to examine or manipulate as well – nothing felt entirely on center. The on-screen dot was particularly useless as I had to move my screen just a bit to the right to have a shot at interacting. In one segment, I had to hunt for radios and manipulate them. The controller felt very intuitive, but the game's interface seemed to have more "drift" than I remember having on PC. One of the differences I experienced the most from the PC version to the Xbox Series X was the control differences. It's a bit frustrating and completely distracting, but thankfully it only lasts for so long in the beginning portion of the game and isn't nearly as prevalent later. Even further into the game, when my screen isn't completely covered in green, I see what appears to be graphical glitches at times. Every other aspect of this game looks exceptional, but the massive oversaturation of neon colors is just too much. It reminds me of the moment in Jurassic Park, where Ian Malcolm (played by Jeff Goldblum) chastises John Hammond and his scientists for not thinking of the consequences of their actions. I ended up deleting the game and reinstalling on my Xbox Series X, but it turns out it is an artistic choice from the developers. Communicating with the guy behind the front desk in the apartment building made me feel like the Matrix exploded into the game. I legitimately thought the game was bugged after getting through the opening sequence. My only issue with some of these visual enhancements comes from the oversaturation of the neon-colored lights and gridlines around everything, especially during the opening hours. Although it doesn't feel like a new game, the fresh coat of paint helps deliver the dark cyberpunk world in Observer: System Redux. The lighting is outstanding, the environments pop, and some of the game's crazier aspects stand out more. It looks fantastic playing on an Xbox Series X in 4K. The most significant upgrade of the newly released remaster is the graphical overhaul, vastly improving the visual fidelity. Observer: System Redux is the remaster of the 2017 cyberpunk psychological thriller we previously reviewed, bringing upgraded visuals to next-gen consoles (Xbox Series X|S and PlayStation 5), additional content (it's 20% longer!), and overall general enhancements to the game.
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